So, the no-internet dino game is fun, but it eventually gets boring. How do you fix that?
There are things you can do, like set the speed, or be invincible. Wait. Be invincible?
Yep. You read that right. Invincible. Just need an undercover mission to the Google database, a hammer, and a USB cord. Or, you could just open the Inspect window, go to Console and type in this:
var original = Runner.prototype.gameOver
Then, press Enter and type in this:
Runner.prototype.gameOver = function (){}
Press Enter, then play. The dino just passes through obstacles. But after a few minutes, the novelty wears off. It’s time to add an extra coating of cool.
To stop the invincibility, type in this:
Runner.prototype.gameOver = original
Then to add the speed (or slow it down):
Runner.instance_.setSpeed(20)
You can put anything you want into the (), but I used 20.
To jump high, use this command:
Runner.instance_.tRex.setJumpVelocity(50)
Again, you can input any number you want into the (), but I chose 50.
I changed the jump height to 500, and it took about 15 seconds for it to fall. Of course, I landed on a cactus, but it was worth it.
